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CS2 Command Guide: sv_rethrow_last_grenade

2025-06-17

Introduction

When practicing grenades in CS2, it’s essential to confirm exactly where and how your utility lands. The sv_rethrow_last_grenade command lets you instantly rethrow your last grenade without switching weapons, so you can verify its flight path and landing spot. This is especially useful for flashbangs—ensure your bounces and detonation points are spot on.

Prerequisites

Because sv_rethrow_last_grenade is a server‐side cheat command, first enable cheats:

sv_cheats 1

Command Syntax

sv_rethrow_last_grenade <0 | 1>

Use 1 to enable instant rethrow of your last grenade, or 0 to disable.

How It Works

Once enabled, after you throw any grenade (smoke, molotov, flashbang, etc.), pressing your “use” key (default E) will immediately re-equip and throw the same grenade again. This bypasses the weapon-swap delay and lets you focus on verifying trajectory and impact location.

Example Use

In your practice config or console, enter:

sv_rethrow_last_grenade 1
mp_restartgame 1

Now you can drill the same grenade lineup repeatedly without manual re-equipping.

Practical Tips

  • To check flashbang angles, throw once, rethrow to observe the bounce and detonation point, then adjust aim.
  • If you switch grenade types, disable rethrow first:
    sv_rethrow_last_grenade 0
  • Combine with trajectory preview:
    sv_grenade_trajectory 1
  • Remove interference:
    mp_limitteams 0; bot_kick
  • Bind it in your autoexec for one-press activation:
    bind "F10" "sv_rethrow_last_grenade 1"

Conclusion

sv_rethrow_last_grenade is a straightforward yet powerful method to inspect and perfect your utility lineups in CS2. By instantly rethrowing, you gain immediate feedback on trajectory and landing—crucial for nailing flashbang impact points.