How to deny the defuse on Ancient B site
2025-06-14
Introduction
After planting on B site of Ancient in CS2, your post-plant utility usage can make or break the round. Knowing how to effectively deny the defuse with molotovs and HE grenades will force opponents to reposition, take damage, or waste time. Below are three setups to practice.
1. Molotov through Cave window gap to deny defuse
From the Cave area, toss a molotov through the small window gap to zone out defusers, block the defuse attempt, and force them to take damage or back off:
2. Three molotovs from safe positions on T side
Here are three molotov lineups that T-side players can throw from hidden, safe spots. Each one zones out a key defuse area while keeping you out of sight:
3. Combo molotov + HE to fully deny defuse
Combine a quick molotov to block the default plant spot, then immediately follow with an HE grenade. This dual utility both zones and damages, leaving almost no safe window to defuse:
Conclusion
Master these lineups in offline servers or practice lobbies to nail the timings. Mix up the order and adapt based on where the enemy is stacking. Consistent utility usage to deny the defuse will secure more post-plant wins on Ancient B site.